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Art & Culture

“If a computer can’t find your face, do you not have one?” — talk at Mapping Festival

Recently I gave a talk at Mapping Festival in Geneva, as part of a roundtable entitled “Life Through the Eyes of Machines”, with Dan Williams and moderated by Nicolas Nova. [What follows is a very condensed version of my lecture. Click on any image to enlarge it.]

My talk was entitled “If a computer can’t find your face, do you not have one?”, which is a quote from an artist’s statement for the project A Machine Frame of Mind by Brooklyn Brown. Brown’s project looks at machine vision as a material to be designed, and posits “…that the machine-readable world is something we are both constructing and should continue to design for in order to demystify and expose advanced technological processes. Shifting perspectives allows for the discovery of other realities that offer control and enjoyment of how we are seen and understood by computation.”

So I opened the talk with existential questions, “how we are seen and understood”, and in particular about human faces and their importance within the subject of the machine’s gaze. I also threw in a quote from Walter Benjamin (gathered from a paper by Bernard Rhie, more on him later): “To experience the aura of a phenomenon means to invest it with the capability of returning the gaze.”

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From Brown’s work I transition to discussing the outmoded pseudoscience of phrenology, wherein mapping regions on one’s face and head, and making detailed measurements, used to be seen as a way of understanding a person’s “true nature”. Phrenology is quaint and laughable, but the desire to afford so much importance to the appearance of the human head surfaces in other ways, such as our ongoing squeamishness regarding face transplants. Perhaps the taboo about face transplants is in part to do with the lack of instant results (often several operations are required, and the face must reform to the new structure underneath) but also the simple idea, despite the life-changing and positive results for the recipient, that it is as though the person who received the face is no longer them, is wearing a mask.

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Ohio-woman-shows-off-US-face-transplant

I was delighted to recently discover the work of American scholar Bernard Rhie, who writes extensively about the importance of the human face and particularly about the late writings of Wittgenstein regarding faces. I quoted from one of Rhie’s recent papers:

“…I suggest that by seeing the connections between aesthetic perception and the way we perceive faces, we can better appreciate the deeper stakes of ongoing theoretical disputes about the concept of aesthetic expression: especially debates about whether the expressive qualities of artworks are real or merely due to the projections of aesthetic beholders. What’s ultimately at stake in such disputes, I will suggest, is the proper acknowledgement (or denial) of the expressiveness of the human body. Philosophical debates about the expressivity of artworks, that is, serve as proxies for debates about the ontologies—and, in particular, the expressive nature—of human beings as such.”

Moving on from the face and its place in our social cultures, I discussed how reality will be sculpted by machine vision, making it easier for machines to navigate, and not necessarily people; and also the aesthetics of this newly-sculpted reality. Here I briefly touched on the “New Aesthetic“, which was described as such by Bruce Sterling: “The New Aesthetic concerns itself with “an eruption of the digital into the physical.” That eruption was inevitable. It’s been going on for a generation. It should be much better acculturated than it is.”

I also added that sometimes there is nothing for the machine to see or process, and what happens then? Dutch artist Sander Veenhof‘s Google Glass Screensaver demo video is a humourous answer to that question:

From the face and and the aesthetic of a machine readable world I moved on to security, sousveillance, and use of the (machine-read or human-collected) image as evidence. In this area there is no better place to start than with Canadian computer scientist Steve Mann, widely recognized as the father of wearable computing, and who has been wearing a device called the EyeTap (basically: a camera and small screen embedded in a wearable viewing apparatus) since the 1980s.

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In a recent interview I conducted with him for Volume Magazine, I asked him about a recent incident wherein various perpetrators attempted to forcibly remove his EyeTap device in a McDonalds in Paris.

“In 2012, Mann was assaulted at a McDonalds in Paris, with his EyeTap forcibly removed, despite producing a doctor’s letter indicating that the EyeTap can only be removed with tools. McDonalds has issued a few statements regarding the incident, but denies that he was assaulted by any staff member. In response to this action, (which was documented with the EyeTap, of course), Mann christened the corporate backlash against sousveillance ‘McVeillance’. The ethics of sousveillance and how it is countered by McVeillance is an issue highlighting the massive power of corporations to prevent us from documenting our own existence. Mann avers that sousveillance has both moral positive and moral negative possibilities, so a categorical (i.e. Kantian) moral imperative against it (i.e. McVeillance) is necessarily a moral negative, and that in addition McVeillance is “illegal, as per human rights laws”.”

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The integration of machine vision with the body, and the public discomfort with this (this is not the first time Mann has had his device forcibly removed), raises the questions of the legal grayzone these technologies inhabit — when watching or when watching back. Mann is in fact trying to draft legislation to address this, because the law is a slow beast and without prodding, there may never be any guidelines to counter McVeillance.

The whole incident at McDonalds was captured by Mann’s EyeTap, providing some damning evidence against the perps. The tonnage of images collected by Mann and those who will inevitably follow him (Mann is constantly streaming and transmitting) raises further issues about the possible nefarious uses of such images: one can easily imagine hired hackers destroying your database if they know you have images from a crimescene, for example. To solve this Mann suggests redundant storage and communities of trust, but even with that in place this will remain a sticky issue.

As seen in the image above, Mann’s pioneering work in its current stage looks eerily like what Google has developed and named Glass. If Google’s dreams come true and many of us are soon wearing a Glass, what are the right and wrong questions about this turn of events? The wrong questions, I would suggest, are how cool or uncool it will look, how much it costs, or whether saying “OK, Glass” to it to activate it will become tiresome.

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Better questions are: what will be our unwitting collaboration with industry? How will Google make $ from your daily life? An easy example is Google Glass tracking your eye movements over shop shelves — valuable data that can then be sold back to the shops so they can understand why the zit cream isn’t selling. Artist Janek Simon recently produced an open source system for tracking eye movements and exhibited the system as well as the resulting images at Zacheta Gallery in Warsaw. The images were lovely and indicated where people’s eyes lingered: some obvious places, some not so obvious. It’s easy to see how this is interesting information for several parties.

Janek_Simon_Montauk Janek Simon, Montauk

Raising this issue of the value of where the eye rests, what we see, and the “attention economy” gives rise to an interest in the possible “deletive reality” that machine vision poses — not unlike the concerns of the hacker eliminating your database of images when you record something that could hold someone criminally liable — we could simply choose to not see certain things in the first place, like the homeless person on the corner. In fact an art project that has already identified this is Artvertiser by Julian Oliver (dubbed “improved reality”), wherein users can hold up a viewing apparatus that allows them to view the city with art in the place of advertising billboards.

artvert-v2_sml2 Artvertiser by Julian Oliver

Then there are the very limits of the systems we create. Machines are our creations — they are limited by the imaginations and capacities of their creators. Humankind has long been fascinated by the possibility of creating machines that can do tasks as well as we can, or better. The Mechanical Turk is an example of an early automaton (1770, created by Wolfgang von Kempelen) which amazed viewers — a machine was able to beat humans at chess! Later it was revealed that the secret of the Turk’s success was a midget chess whiz hidden in the cabinet underneath, running the show.

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Many years later, Amazon, better known as an online bookseller, creates a system called Amazon Mechanical Turk. The system matches workers with tasks — or HITs, (Human Intelligence Tasks) in their parlance. The HITs are varied and sometimes strange, but have one thing in common: they are tasks that humans can do very easily, but computers would find difficult. For example, looking at a series of images and being able to sort them into pictures of dogs or pictures of cats. Amazon Mechanical Turk workers perform these tasks for pennies.

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Another prominent example of the differences between machines and their human overlords is the way that computers have been able to finally truly overtake humans in the realm of chess — Kasparov vs. Deep Blue being the moment of truth. But despite the ability of machines to play chess, it has taken much longer (and many would argue it is still a long way off) that computers can reliably beat proficient humans at the game of Go, where the highest compliment is the ambiguous “good shape”.

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We are left contemplating a world wherein (for now) anything built by humans can be foiled by humans. Reality will be increasingly sculpted to facilitate machine vision and other kinds of automation, therefore new methods of subverting these systems will also be invented (using creative uses of makeup as one method — see the CV dazzle project by Adam Harvey, which was discussed at length in Dan Williams’ talk). This reality-sculpting may look crude, because the systems we design are, for the time being, far cruder than we are. Tasks that require human intelligence to see to easy completion, ranging from playing a game of Go to identifying a photo of a cat on Amazon Mechanical Turk, will remain important for the near future. Etiquette on using your Google Glass in public remains an unsolved mystery, though your actions will become far less mysterious once analyzed (perhaps by Amazon Mechanical Turk workers).

Categories
Art & Culture My Projects

Speculative Realities — a new book

Download the latest publication in the Blowup series I curate at V2_ by clicking the image below:

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About the eBook:
This eBook, the sixth in the se­ries of Blowup Read­ers re­leased by V2_, ex­plores the sig­nif­icance of the re­cent philosophic move­ments known as Ob­ject-Ori­ent­ed On­tol­ogy and Spec­ula­tive Re­al­ism for the vi­su­al and me­dia arts. The ebook was edited in connection to the Speculative Realities exhibition.

Two artists and one col­lab­ora­tive duo were com­mis­sioned to make new art­works re­flect­ing broad­ly on con­cepts with­in Object-Ori­ent­ed On­tol­ogy and Spec­ula­tive Re­al­ism. The artists were Tu­ur Van Balen & Re­vi­tal Co­hen, Cheryl Field, and Karoli­na Sobec­ka.

To sup­ple­ment the de­scrip­tions of the works and brief in­ter­views with the artists in this eBook, three new in­ter­views were com­mis­sioned. Sven Lüttick­en was in­ter­viewed by Rachel O’Reil­ly, Jus­si Parik­ka was in­ter­viewed by Michael Di­eter, and Rick Dol­phi­jn was in­ter­viewed by Michelle Kasprzak.

Categories
Art & Culture

2012 was…

be7 Image: screenshot from Bientôt l’été

Some provocations
Last year I made a list of personal highlights, but this year I’m more interested in connecting the dots between some major events/trends this year. I’m going to keep them as brief provocations, triggers for your own thoughts, but follow the links supplied for more background info.

Public Expression & The State
This year saw the sprawling pomp, circumstance, heavy policing and PR highs and lows of the London 2012 Olympics and with it, the Cultural Olympiad. (A) New highs of selling-out public space were reached with the so-called “Brand Exclusion Zone”: “around all Olympic venues, inside which no brands that compete with official sponsor brands can advertise. It’s not just ads — spectators trying to pay with the wrong credit card, will not be welcome.” Sorry sucker — take your Mastercard and try to buy a Whopper somewhere else. (B)

And later in the year in Russia, a feminist punk band called Pussy Riot holds entirely different public displays than flashing a Coors logo instead of Heineken’s. Their radical anti-Putin performances succeed in capturing imaginations, and the band is then submitted to a farcical court procedure and two of the three women on trial are sent to the gulag. Efforts continue to raise awareness about the infringements on free speech and the overall stifling of political debate by imprisoning these women. (C)

The Art World Turns
Like many in the art world, my diary was full to bursting this year with dOCUMENTA (13) in Kassel, Manifesta 9 in Genk, Belgium, ZERO1 in the Bay Area of California, and the return of the Dutch Electronic Art Festival after a short hiatus in Rotterdam, The Netherlands. Some pundits have alleged that the art fair took over the place of the festival (sorry, too lazy to dig up these references) but I disagree. Where else but embedded within the stupendously overstuffed, un-seeable-in-their-entirety biennial/triennial/*iennal format can you find so many genuine wonders? (D)

And amid the festival atmosphere and splendor, there was a massive push-back against the art-fair-centred world, and the puppeteers that control that scene, with renowned critic Dave Hickey vowing that he has quit, and art market critic Sarah Thornton vowing the same. (E)

Meanwhile, a small shift occurs in the world of museum acquisition, as MoMA acquires 14 video games for its collection, including classics like Pac-Man and Tetris. More exciting for me, after a three year wait, Belgian game studio Tale of Tales releases Bientôt l’été, a gorgeous experience told through a beautiful soundtrack, minimal but lovely visuals, and lines from Marguerite Duras novels. When I first installed the game, I chose my avatar, took a stroll on the beach (modelled after the Belgian seaside) and the first line that I was hit with was “I desire you a lot.” I sat back in my chair, a little breathless. There is something so moving about this “game”, and it is right in line with the kind of magical experiences Tale of Tales has been providing for nearly a decade now. Long may they continue, and I hope for more experiences like Bientôt l’été in 2013 and beyond. (F)

————————— Footnotes —————————
A) Some standout Cultural Olympiad projects include Forest Pitch by Craig Coulthard (two football matches between recent immigrants to Scotland in the middle of a forest, with the pitch returning to nature afterward), Nowhereisland by Alex Hartley (a micronation which traveled from the high Arctic to southern England), and Jeremy Deller’s inflatable Stonehenge, Sacrilege (creating a bouncy castle out of one of the UK’s best known landmarks), which premiered at Glasgow International and toured the UK.

B) The full article, detailing the lengths that LOCOG went to, is well worth reading: http://adage.com/article/global-news/brand-police-full-force-london-olympics/235136/

C) There is a ton of information about Pussy Riot online, this article is a helpful primer.

D) Things that gave me pause at (d)OCUMENTA 13 included Tino Seghal’s This Variation, Jerôme Bel’s Disabled Theater, Janet Cardiff’s Alter Bahnhof video walk; at Manifesta 9 it was simply the venue (and the trek to get there); ZERO1 and DEAF are filled with wonders but as co-curator of both of those it feels a bit odd to make a list of “highlights”.

E) Dave Hickey used superlative language: “It’s time to start shorting some of this shit,” he says of some questionable art investments. And then: “What can I tell you? It’s nasty and it’s stupid. I’m an intellectual and I don’t care if I’m not invited to the party. I quit.” Julian Stallabrass shoots back with some pertinent points: “Yet huge and diverse realms lie beyond the culture and the politics of this tiny elite. The years of the art boom were also those of social media, as millions started to show their photographs, videos, writings and art online. Many of them found that it is not so hard to make things that look like contemporary art. Another reflection—complex, contradictory, vulgar and popular, and in some respects less desolating — lies there.” Sarah Thornton’s Top 10 reasons for leaving the realm of writing about the art market include “The pay is appalling.”

F) Do yourself a favour and go download and play everything Tale of Tales has made, and also read this about the creation of Bientôt l’été.

Categories
Art & Culture My Projects

Musée Imaginaire Concours: Curating.info + KAPSUL

kapsullogo
I’m really delighted to announce this exciting contest, which is a collaboration between my venture, leading online resource for curators Curating.info, and KAPSUL, a platform and tool for curatorial work. KAPSUL allows you to collect and arrange images, text, and video into distinct units, as a way of organizing your thoughts and making your concepts more clear and coherent. With an embedded art-relevant search engine (compare your results to unvarnished Googling to see the difference), KAPSUL provides two key curatorial tools: a means to search for relevant things, and then a way to collect, organize, and share them (or keep them to yourself!). I’ve used KAPSUL myself on shows I’m working on to organize research and foster dialogue within curatorial teams.

In collaboration with KAPSUL, Curating.info is launching the Musée Imaginaire concours. The contest invites you to develop your own ‘kapsul’ for online exhibition, and a chance at a $1000 USD prize. A jury of internationally recognized curators is eager to see who will best utilize the platform to create innovative curatorial propositions. Honorary mentions will be made for crowd favorites.

Read more about the contest here.
Deadline for submissions is January 29 2013, and participation in contest is free.
Good luck with your entry!